Necromancer: Difference between revisions

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[https://retro.ixiquest.com/alla/?a=spells&name=&type=11&level=1&opt=2 Necromancer Spells by Level]
[https://retro.ixiquest.com/alla/?a=spells&name=&type=11&level=1&opt=2 Necromancer Spells by Level]


[[Necromancer Spells Lines]]
[[Necromancer Spell Lines]]

Revision as of 21:34, 28 September 2022

Description

Necromancers are masters of the undead, and able to summon pets that excel at dealing damage. They gain powerful lifetaps, a wide selection of damage-over-time spells, and some unique utility spells such as feign death.

Stengths/Weaknesses

Pros

  • Excellent damage (Best DoTs and lifetaps)
  • Strong pet (Slightly improved on IxiQuest)
  • Lifetaps and Lich (HP->MP over time) make them fairly self-sufficient
  • Pacify Undead helps with pulling in some zones
  • Darkness (Snare) line stops dungeon runners
  • Short duration mez helps with CC
  • Feign Death allows them to pull and get out of some situations
  • Ability to transfer mana to other casters for long raid encounters.
  • Variety of emergency utility spells such as self evac and rez (via sacrifice)

Cons

  • Pet not as tanky as a Mage
  • Fewer group buffs than some other casters

Grouping

Necromancers pair well with any priest class or other pet classes. While their pets deal good damage, they are not particularly sturdy and may struggle to tank and hold aggro. In a larger group, the necromancer can contribute solid damage, especially on longer encounters. Feign death and some of their utility spells may allow them to fulfill other roles in a pinch.

Raiding

Necros are primarily focused on dealing damage in a raid setting. Multiple dots of the same type will stack on RetroQuest, and the debuff limit is significantly higher than in classic. They have a wide variety of strong DoTs, and lifetaps are almost always effective. On especially long fights they may be called on for their "twitch" (mana transfer), or mana theft abilities.

RetroQuest Spells & Abilities

The following is a list of spells available on RetroQuest (or modified here) that are not available on strictly classic servers

  • Arch Lich / Demi Lich increased rate
  • Death Peace / Comatose (Improved FD)
  • Mind Wrack - Transfer mana from enemy target to group
  • Reflect (50% chance to spell reflect, self only)
  • Imprecatation, Funeral Pyre of Kelador (Better DoTs)
  • Shackle of Spirit (Undead Slow)

Alternate Advancement

The following is a partial list of AAs available to the class, some of these may not be available until later expansions.

In addition, all classes get access to some general abilities such as Origin, Run Speed, Bandolier Slots, Improved Stats and Stat Caps, Increased Max Buffs, Improved Regen, and more.

  • Encroaching Darkness (No damage snare)
  • Life Burn (Long CD, massive dmg nuke)
  • Dire Charm (Perma-Charm up to Level 46, undead only)
  • Willful Death (Improve FD chance)
  • Mend Companion (Heal pet)
  • Deathly Pact (No reagent on pet summon)
  • Innate Invis vs Undead
  • Spell Casting Deftness, Expertise, Fury, Mastery, Reinforcement, Subtlety
  • Quick Buff, Mass Group Buff
  • Improved Mana Regen
  • Extra Spell Slots
  • Gate

Additional Resources

Necromancer Spells by Level

Necromancer Spell Lines