Ranger

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Description

Rangers are a chain wearing melee fighter focused primarily on offensive capabilities. Rangers gain some healing, offensive, and utility spells, and can be considered a hybrid of Druid and Warrior.

Stengths/Weaknesses

Pros

  • Good damage, especially with bows and appropriate AA
  • Capable of tanking in small group situations
  • Dual Wield, Double Attack and relatively high weapon skill caps
  • Call of the Predator group attack buff
  • Various self-only attack buffs
  • Utility spells such as SoW/SoE, invis and levitate
  • Harmony for outdoor pacify
  • Snare and root spells

Cons

  • Not as effective when forced into melee range
  • Does not truly come into their own until max level with a good bow and archery AAs

Grouping

Rangers are most commonly paired with a priest class, and will benefit greatly from their heals and buffs. In a larger group their primary role is dealing damage. While leveling they will primarily melee but later on (and with the right equipment and AAs) they will switch to archery as their preferred style of attack. With the right equipment, rangers can effectively tank for a group. However, they cannot wear most plate armor and their defensive skills caps are significantly lower than classes such as Warriors, Paladins and Shadow Knights. In outdoor zones, Rangers can make effective pullers when using Harmony.

Raiding

IxiQuest Spells & Abilities

The following is a list of spells available on IxiQuest (or modified here) that are not available on strictly classic servers

Alternate Advancement

The following is a partial list of AAs available to the class.

In addition, all classes get access to some general abilities such as Origin, Run Speed, Bandolier Slots, Improved Stats and Stat Caps, Increased Max Buffs, Improved Regen, and more.